Team scaling is a recurring need, when companies, especially large ones, get a new project and get started, by a small group of explorers to setup the base and create the development environment.
One typical scenario is a bug fixing project, where a weekly number of bug fixes are the metric used in the project to measure the compliance to the contract.
One thing that it seems we make quite good is helping large companies in this cases in scaling up teams expanding at a sometimes explosive speed as the factory engine starts on an unpredictable date, and staffing starts.
Virtualization is often linked to consolidation and large companies infrastructures, but we found it a strategic solution to support many situations where it offers not only a cost reduction, but a better way to manage team scaling and development environment.